![]() ![]() In-depth system information (System Information, About Screen) It covers almost the entire spectrum of Game Boy games, its only shortcomings are the lack of an RTC clock, however this problem can be resolved using patches or Game Genie codes which the cartridge does support natively, as well as the lack of HuC-1, HuC-3 and "Chinese Originals" mappers support, but those are obscure and it is unlikely that you will ever run into a game using them unless you deliberately search for one. It works with both Game Boy and Game Boy Color games, it also supports additional features available only on certain systems such as The Legend of Zelda: Oracle of Seasons/Ages Advance Store on the Game Boy Advance or screen borders on the Super Game Boy. The cartridge is compatible with ROM ONLY, MBC1, MBC2, MBC3 and MBC5 games with ROM sizes up to 8Mbytes. #ORIGINAL GAMEBOY FLASH CART CODE#In-depth game settings (Mapper/ROM/RAM Options, Game Genie Code Menu) In case you will need to restart a given game quickly the cartridge also supports a Soft Reset combination - A+B+Start+Select - this comes in handy whenever you reach "rinse and repeat" sections in games. The flash cart supports up to 1024 files per directory, but fear not! It also supports folders, so you can easily multiply that number by dividing your collection into categories. Whenever you wish to switch games, all you have to do is use the simplistic but all-encompassing menu to flash a new game and its save file onto the cartridge’s built-in memory – the process is quick and painless (length of flashing depends on the size of the game) and whenever the game is in memory, you can start it at any time using the Start button without having to flash it again until it is erased and overwritten with another game. The greatest feature of the Everdrive GB is MultiROM/MultiSave thanks to SD card support. On the screen you can see the EDGB folder - that's where all the dumped save files are stored Various sections of the Main Menu (ROM Browser, File Menu, Main Menu). The cartridge is held together with an original Nintendo-style screw – on one hand it gives it a genuine feel, on the other it makes replacing the battery a chore if you lack the appropriate tools to open Nintendo cartridges – a more standardized screw would’ve been more welcome. There’s also a red status LED in the top center – it blinks whenever you erase or write to the cartridge’s flash memory. The spring-loaded SD slot is solid and can be found in the top right-hand corner of the cart. Instead of stickers, the Everdrive logo and Krikzz’s website address is embossed in the plastic itself in an effort to expose as much circuitry as possible. ![]() The cartridge does not have any distinguishable stickers and follows a minimalist style. I doubt that the cartridge got damaged during shipping because the box itself was intact, but I can’t fault Retrogate for it – the carts were all sold out the moment I requested one so I assume that the sample I got was found in a dark corner of the warehouse. ![]() #ORIGINAL GAMEBOY FLASH CART CRACK#The casing feels relatively sturdy and much better than most flash carts, unfortunately the cart I received had a crack on its back which saddened me greatly. Everything on the PCB is laid out nicely and soldered neatly, it’s definitely a high-quality product that isn’t going to break on you. Front and back in comparison to original GBC (left) and GB (right) cartridgesĪs far as the cart itself is concerned, the casing is made of translucent plastic which shows all the electronic wonders inside – great, because they’re a view to behold. ![]()
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